Characters Played with :
Lady Mary Spends much of her time in space, fighting the forces of evil on various planets adding a representative of humanity. Born in Oreath, she remembers her home planet well and when she has a chance to take time off returns to fight off evil to let off steam from more serious matters. She misses most humans, dwarves and elves as well as the beauty of her native Sun.
Plus, on her home world, she is something of a super hero, as opposed to a minor captain in the war against chaos so she enjoys the brief period of prestiage. She loves it when she is called to fight some evil on Oreth, so her own selfish desires match a higher purpose - thought she has never delayed a mission to extend her vacation- as she has be tempted to do - except for the cause of good and law.
Paladin 17th level
Lady Mary
Strength 18/30
Intelligence 13
Wisdom 15
Dexterity 15/26
Constitution 17/12
Charisma 18/15
Armor Class: 0 (-2 vs evil)
Movement Rate: 12
Base THAC0: 4
Hit Points: 96
MAGICAL ITEMS: Plate Mail of no weight (weights 0 ponds), Shield +1 (+2 with
paladins)
SAVING THROWS:
PPD 1,
P/P 2,
RSW 3,
BW 2,
Sp 4
Special his order casts spells at regular level but suffers for turning.
Thus he only turns a an 8th level cleric, but casts at 17th level.
CLERICAL SPELL USE:
5 1st level,
4 2d level,
3 3d level,
2 4th-level
Starting spells: cure light wounds *5,
silence 15 radius*2, (for stealth and stop spell casting)
Duration 34 minutes
Augury *2 (ask god for advice)
Remove curse *1,
Locate Object *1 (range 230 yards range, 17 minutes duration)
Tonges @1 (10 minute duration)
Cure series wounds (2d8+1 healed) @1
-Lay on hands for 34 hit points once a day
-Cure disease 4 times a week.
-Detect evil, one minute of concentration, as often as desired.
-protection from evil, 10 foot radius
LANGUAGES: Common, LG, Elf, Dwarf, Halfling, Battle language (can speak with
hands/to deaf)
WARHORSE: Glendan, intelligent
SPECIAL ABILITIES: All Paladin heavy warhorse (AC 5, HD 5+5, hp: 40
#AT 3, Damage: 1d8/1d8/1d3, MV 18).
PROFICIENCIES: For simplicity all in this adventure, otherwise 8 proficiency slots
Equipment
Vampire Hunter’s Pack: Silver dagger. 6 silver arrows, 8 vials of holy water
Note silver does not actually effect vampires, but most people believes it does.
garlic bud, wolvesbane sprig.
Backpack, Water skin, Week’s Iron Rations, Traveler’s Clothes/
Long sword, Short bow with, quiver with 10 arrows
,
Lady Mary Spends much of her time in space, fighting the forces of evil on various planets adding a representative of humanity. Born in Oreath, she remembers her home planet well and when she has a chance to take time off returns to fight off evil to let off steam from more serious matters. She misses most humans, dwarves and elves as well as the beauty of her native Sun.
Plus, on her home world, she is something of a super hero, as opposed to a minor captain in the war against chaos so she enjoys the brief period of prestiage. She loves it when she is called to fight some evil on Oreth, so her own selfish desires match a higher purpose - thought she has never delayed a mission to extend her vacation- as she has be tempted to do - except for the cause of good and law.
Paladin 17th level
Lady Mary
Strength 18/30
Intelligence 13
Wisdom 15
Dexterity 15/26
Constitution 17/12
Charisma 18/15
Armor Class: 0 (-2 vs evil)
Movement Rate: 12
Base THAC0: 4
Hit Points: 96
MAGICAL ITEMS: Plate Mail of no weight (weights 0 ponds), Shield +1 (+2 with
paladins)
SAVING THROWS:
PPD 1,
P/P 2,
RSW 3,
BW 2,
Sp 4
Special his order casts spells at regular level but suffers for turning.
Thus he only turns a an 8th level cleric, but casts at 17th level.
CLERICAL SPELL USE:
5 1st level,
4 2d level,
3 3d level,
2 4th-level
Starting spells: cure light wounds *5,
silence 15 radius*2, (for stealth and stop spell casting)
Duration 34 minutes
Augury *2 (ask god for advice)
Remove curse *1,
Locate Object *1 (range 230 yards range, 17 minutes duration)
Tonges @1 (10 minute duration)
Cure series wounds (2d8+1 healed) @1
-Lay on hands for 34 hit points once a day
-Cure disease 4 times a week.
-Detect evil, one minute of concentration, as often as desired.
-protection from evil, 10 foot radius
LANGUAGES: Common, LG, Elf, Dwarf, Halfling, Battle language (can speak with
hands/to deaf)
WARHORSE: Glendan, intelligent
SPECIAL ABILITIES: All Paladin heavy warhorse (AC 5, HD 5+5, hp: 40
#AT 3, Damage: 1d8/1d8/1d3, MV 18).
PROFICIENCIES: For simplicity all in this adventure, otherwise 8 proficiency slots
Equipment
Vampire Hunter’s Pack: Silver dagger. 6 silver arrows, 8 vials of holy water
Note silver does not actually effect vampires, but most people believes it does.
garlic bud, wolvesbane sprig.
Backpack, Water skin, Week’s Iron Rations, Traveler’s Clothes/
Long sword, Short bow with, quiver with 10 arrows
,
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